CONTENTS
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The Tracker's Handbook v0.5 - 10-Jan-99
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By Cools
Contents
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- Introduction
- Contributions
- Distribution
1. Beginners
- Erm, just what is a tracker?
- Choosing a tracker
- Choosing hardware
- Getting started
- Ordering your resources
- Let's go
- The Effects Commands
- Sampling
- Theory
- Practice
- Overusing voice samples
- Ripping
- Copyrights
- Releasing
- Techniques
2. Intermediate
- Effects
- Panning
- Virtual Sound Sources
- Techniques
- Echoing
- Gating
- How to Avoid Doubled Up Channels
- Sampling
- CD Ripping
- Filtering
3. Advanced
- Effects
- EQ
- Get Your Frequencies Sorted Out
- EQ - in Theory and in Practice
- Going commercial
- Production of Audio CDs
- Sampling
4. General Techniques
- Spicing Up Your Percussion
- Fat Beats
- Echomania
- Bring Out Your Dead
- On A Ragga Tip
- Zen of Tracking Advanced Tips and Tricks
- Indian Food for Thought
- The Amiga Scene and You
- Very Cool Reverb
- Phased Leads
- Sound & Sampling Explained
- What It Means To Be A Tracker
- Why Do YOU Want To Be A Tracker?
- How To Act When You're A Tracker
- The Ethics of Sample Ripping
- Adding Swing/Groove
5. MIDI
- Setting Up
6. Internet resources
- General
- Trackers
- Samplers
- Players
- Samples
- Modules
7. Glossary
8. Closing words
- Thanks to...
- Contributors
- Future?